Resizable OCR capture area
Move and resize the exact region Thaluna should scan. Keep OCR focused on dialogue or UI instead of the whole screen.
Game OCR workflow
Thaluna is a real-time game translator built for dialogue boxes, menus, tutorials, subtitles, and stylized on-screen text. It combines a resizable OCR capture area, floating translation window, manual Lens Mode, Continuous Lens for changing UI regions, local and cloud translation backends, and long-session quality-of-life features.


Thaluna is designed for OCR-heavy game workflows where normal translators break down: dialogue boxes, menus, subtitles, stylized fonts, and scenes where you want to keep playing instead of alt-tabbing.
Move and resize the exact region Thaluna should scan. Keep OCR focused on dialogue or UI instead of the whole screen.
Use Standard for clean text, Pixel Text for game fonts, or Manga mode for harder vertical layouts. OCR language can be switched separately from translation language.
Use built-in local models, your own Ollama models, or OpenRouter cloud models when you want higher quality output.
Switch OCR between CPU and GPU, lower refresh rate with Low CPU Mode, or enable Auto-Pause when text stops changing.
Keep the OCR region on the dialogue box and let the floating translation window update in real time while you play.
Switch to Lens Mode for static text, full screen scans, or selected-area snapshots when you want translated text directly on top of the original UI.
Use Continuous Lens when a dialogue box, quest panel, or menu region keeps updating in place and you want Lens overlays to refresh automatically.
Use presets, shortcuts, backlog history, and session transcript saving so repeated setup does not slow you down.
Use the free demo to test OCR, overlay behavior, languages, and performance before moving to the full workflow.